My plan is to reread and review several of my WW2 books and use them to try to develop strategies and scenarios that can be played out in the various Axis games. I will be doing this in no particular order, other than the fact that I'm starting with a focus on Germany.
Why Germany first? Because they started the war. Because it was their war to win (or lose). Because most of the books out there seem to be focused on Germany. Because from a traditional "western" perspective, the war in Europe has always been regarded as the more romantic of the two theaters of war. Maybe that's because of the larger European ancestry in America. Maybe it was because of the weapons of war and more focus has been given to the ground war rather than naval battles. Maybe it's because looking back from a historical perspective, it really was Germany's war and Japan wasn't going to defeat the Allies on their own, while Germany actually might have.
Whichever historical reason seems most "true," their role in the game and the decisions they make are always paramount. In several editions they are the first player to move. They always move before Japan. Their victory conditions and strategy are always obvious and rather straightforward while Japan has the freedom of the seas and often times makes choices based on what their opponents do. The game really does depend on a strong Germany.
So the first books off my bookshelf are a book about German"Wonder Weapons", and a book about alternate history and alternate strategies Germany could have tried.
Book #1
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